I'd like to see a reliable sales figure. 26000 sounds low - I would have thought the 80000 figure was closer. But without confirmation it's anybody's guess.
Either way 26000 or 80000 are not big sales, and whether it made a profit or not depends on how many man hours were put into the project, and and what kind of deal the developers had with the publishers / distributers. Again, without this information it's guesswork.
It would be interesting to know if this was sim successful, although a few months ago there as an article on a US based website that it was in the top ten worst selling games...
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