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Old 07-10-10, 05:07 PM   #14
Takeda Shingen
Navy Seal
 
Join Date: Mar 2000
Posts: 8,643
Downloads: 19
Uploads: 0
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Quote:
Originally Posted by Nisgeis View Post
  • Torpedo Tube opening/closing problem problem - you have to open the tubes twice. After firing a torpedo, the doors stay open.
  • Periscope and UZO bearing tape is not illuminated, making night attacks problematic.
  • Reports say 'Ship course 135', instead of 'Ship bearing 135'
  • Morale dots don't synch with the morale score (e.g. 3 dots, but morale says 4/5) - appears to be related to upgrading maximum possible morale.
  • Internal clocks and dials are not correct inside the sub.
  • AI subs have no watch crew.
  • Map annotations do not save.
  • No Speech confirmation of various commands after loading a saved game. E.G. after ordering course change.
  • Nav officer reports wrong info when you plot a waypoint.
  • Depth keeping problems at depth and low speed 180m. Need to maintain high speed in order to not die.
  • No reports of depth changes
  • Range ticks too closely packed on the TAI at certain zoom levels.
  • Full realism = map contacts still there, but just invisible. It's still possible to mouse over the invisible contact and get the tooltips which gives type speed and course.
  • Game CTDs with an enemy submarine in proximatey (sometimes reported as related to manning the hydrophone). Also this has been noted as a problem in multiplayer and also perhaps has caused problems with games saved in the presence of an enemy sub.
  • Speed indicator in GUI is incorrect, e.g. it shows 8.1 knotsm but indicated speed is 9. Possibly related to engineer engine tuning ability.
  • Can see internal parts of the conning tower, when external camera is higher than the conning tower hatch from outside.
Nice work, Nisgeis. If we can confirm the above, I will add them.
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