Thread: 1.5 patch
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Old 09-21-05, 06:17 PM   #9
Shin
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Join Date: Sep 2005
Posts: 11
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The crummy ogg wav synth output audio package there using replaced with somthing better. (or at least present more advanced options)...

Particle effects used more appropriately especially on 6xxx nvidia and 9xxx Ati cards... the current programming technique for handling particles was hot 3 years ago... today its behind the times and causes many high end vid cards temperature issues (especially modded).

Crew "lost" when manually moving guys from the deck gun to observation deck resolved.

Hunting in the NA for long periods of time should cause warships to be directed or to spawn in an area; presently I can troll certain areas in 1940 with little to no fear of DD's, emptying the deck gun...

Better memory management with some "on error" handlers... so I can get no sound in an effect rather then a trip to my desktop with a module failure.

Save game manager is teh suck, please fix how this looks, or have some options so I can clean up the 20-30ish saves per career.

In-game Skin manager ala. IL-2 sturmovik or pacific fighters... it is beyond all logic that IL-2 and PF have this and lock-on and SH3 don't; especially for multi.

Wolf packs, or atleast radio calls from other subs in a region looking for support... (nice to have).
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