Quote:
Originally Posted by sober
I am at home all day tomorrow , i will do some testing .
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the following I don't have a concrete understanding of:
Light factor
Waves factor
Enemy speed factor
Night Sensitivity Factor
If you can figure out exactly how those affect each sensor in the sim.cfg file that would be great
I think the enemy speed factor is the speed above which the ship's speed starts playing a part in degrading the sensor but not sure.
EDIT:
working on fixing the bug of ship's crew staying in alert state indefinitely once they detect a contact in v0.0.5