
Holy Crap! I just figured out and solved a problem that has been bugging me since day one. And, it was so simple, I don't know why I or anyone else has not fixed this until now.
If you look at most of the "step ups" at the hatches, or at the table with the nav map, or at some of the machines sitting around the sub, you will see that the color matches the floor, or the walls which is fine. But, you will also see that the actual surface texture is made up of patches of wood grain and a more metallic surface, and between those patches are easily visible lines. It was simply a misused normal(bump map). I redid the normal and viola all that stuff looks realistic now.
It is just one of many things that will be in v1.1 but I got so excited about this one that I had to say something about it.