Quote:
Originally Posted by SteelViking
One thing I would not mind seeing that you have not mentioned yet is a destroyer that will wait at your last known position for a certain number of hours. You know, the whole sitting there quietly waiting for you to surface, or starve you of air.
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that is one thing I'm trying to script in but I'm having a hard time with it. Reason I'm having a hard time is that I can't differentiate between say a V&W destroyer and a Flower Corvette. To the game they are both escorts. So if the behavior of sitting at your last known position is scripted in it will apply to all warships. One could make the warships that detected you at < x distance do this behavior but then if multiple warships detected you @ < x distance they would all be sitting there waiting for you. I don't know if that would be acceptable or not?
EDIT:
just remembered there's a GetWeight function. I could narrow down the warship's that can do this behavior by a weight range (> this min weight and < this max weight) in order to isolate a particular warship(s)