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Old 07-06-10, 03:21 PM   #7
ViperU48
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Join Date: Jun 2003
Location: Vancouver, BC, Canada
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Munchausen - It would seem that you are correct; my reason for trying this is that I play SH3+GWX quite often and never experienced this with the .tga format files. For me, this problem only occurs with SH4.

Sergei - Thank you for those links! I can't believe I missed that earlier thread on the same topic...

I've now tried all those scope mods, and employed the alpha layer edit suggested in that earlier thread to no avail. I've tried changing the colour of the alpha layer, the intensity, the threshold, and quite a number of other things.


However; I discovered something revealing: I removed the alpha layer entirely, and I also used a random image for the periscope view that never had an alpha layer (made a black screen), and there is still some transparency with that image in-game.

Based on this, would I be correct in assuming that this issue is not relevant to the actual image file, but rather with SH4's coding?

None of the graphics settings such as fog or environmental effects seem to influence the scope's transparency as well.


Anyone know of some general transparency settings within the menu_1024.ini file?


...need to run more tests...
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Last edited by ViperU48; 07-06-10 at 05:17 PM.
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