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Old 07-06-10, 03:02 PM   #6
Sailor Steve
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Join Date: Nov 2002
Location: High in the mountains of Utah
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One of the funny quirks with AOTD was that escorts would spot you at very long distances, but if you dove while more than 10 km away they would lose interest and go back to the convoy.

I like the programming in SH3 (or at least in GWX) that lets some of them come over to look for you and then look in the wrong place.

Quote:
Originally Posted by Paul Riley View Post
The only ones I leave at the moment are-

map updates - (one day I would like to play without this)
I use the Assisted Plotting Mod. They only appear one at a time and only if you highlight them. It feels real to me.

Quote:
periscope stabilization - (there was once a debate about this subject and many actually leave it on to simulate what were at the time 'very good German optics',and most of them would probably have been as steady as a rock.
In SH3 I have it on, in SH4 I have it off. SH4 gives an accurate split-image rangefinder that lets you determine range even when things are bouncing around. With SH3 this is impossible, so off it goes.

Quote:
external view - I still like to look at my U-Boat at times and when trying to get a good screenshot,but any time I am tracking or attacking a ship or any other similar task I adopt a strict 'no external view usage'
Me too!
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