You can certainly track subs much further away than 9-10 nm, it all depends on the ssp. And even without convergence zones, in multiplayer there is a bug that will let submarines track other subs up to 30 nm.
Just to be clear, you have to calibrate your monitor for ideal performance in broadband station. Have to dark a gamma and you will lose the contact very quickly, too bright a gamma and everything will look washed out. Have the gamma set just right and the ability to track subs at long ranges will depend exclusively on ssp, and sound emitted by your quary.
Download "Timmy goo tactical multiplayer manual" from subguru.com. It has a file that will let you set up the monitor's gamma correctly for ideal performance.
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