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Old 07-06-10, 08:09 AM   #7
Major Johnson
Frogman
 
Join Date: May 2007
Location: Jeresey Shore USA
Posts: 288
Downloads: 25
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After my first career patrol, here are a couple of things I've noticed.
1. The Helmsman gives me a depth reading practically every minute, as long as I'm in realtime and not in action. That can get to be a bit old, but I found myself just tuning it out.
2. Time compression is really flukey. Seems the longer I play, the more erractic it gets. Like I'll be in time compression and then for whatever reason, the sub just stops moving, in the map screen anyway, like it dropped out of time compression. The usual fix is to go to some other station, whichs puts me back in real time, then go back to the map screen and reinitialize compression. There was one instance where if I went above 64 time compression, the boat's speed would actually go to 0 kts! The only way to rectify that was to exit the game and go back in.
3. In a rough sea, the sub doesn't sit low in the water, but seems to float on a straight line, with the bottom of the hull mostly exposed, especially the propellers. It would be nice if there were better bobbing mechanics for the sub in rough seas.

Other than my game freezing issue, which I really think is due to my AMD dual core processor, or maybe even the fact that I install my games on a 2nd SATA harddrive, or quite possibly a combination of the two. But setting the infinity of the processor to CPU 0 appears to have all but eliminated that problem.

I know that the modders can only do so much, the game coding is what it is, but it seems like after all this time, the devs would have been able to fix all the CTDs that are associated with the game. And it could just be that there's so much different hardware out there that they just couldn't get the coding to be 100% compatible with everything.

And one more thing, I only saw one Jap plane my whole patrol, and if I hadn't a attacked a fishing boat I probably wouldn't have seen that one! And he didn't see me anyway.

But the game is definitely playable nonetheless, and I'll be continuing my career soon!
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MJ!

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