Again, speaking of the main question:
i understand that the system works like this:
Default Air Strike Probability= [THIS, IS THE MAIN FACTOR ON HOW MUCH AIRPLANES YOU GET ON A PATROL]
Enemy Air Strike Probability Increase on Player Detection= [WHEN YOU ARE DEETECTED THEN THEY SEND PLANES TO YOU DECREASING THE NUMBER OF ATTACKS ACCORDING WITH THE FOLLOWING ENTRIES]
Atenuation Factor=15
Logic Steps Between Air Sessions=25 ;[>0] steps between air fighting sessions, 10*Logic Interval(90sec)
If im mistaken in something telll me, but the annoying aircraft appearing every 10 minutes is gone from my game tweaking this values!
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