RE: Zero's on ASW patrols.
Here's the problem. There isn't a whole lot of variety in SH4's aircraft models, and some aircraft models are simply underused. So If i removed the zero's, i'd have people bitching to me that their sick of seeing the same two or three planes all the time. If i added any of the underused models, id get people bitching at me for seeing planes on ASW patrols that were never used as such. Either way, i can't win. No matter what i do, people are going to complain. So i elected to leave the zero's on ASW patrol like stock.
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If you want to remove the zeros, go in the air base CFG files.
/data/land/airbase whatever/ *.cfg
In there you can select what aircraft the base generates, when, and how many of said aircraft it has.
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If you want to lower the generation rates, go tinker in the airstrike.cfg file. Go crank the "Logic Steps Between Air Sessions" up to like 40 or 50 or something.
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As an aside the way i arranged the airbase generations, i fixed it so you'd see the most aircraft early war when the japanese empire was at it's strongest. As the war progresses, you should see less and less of them.
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