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Old 07-02-10, 05:25 AM   #9
Moeceefus
中国水兵
 
Join Date: Apr 2010
Location: New York
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Quote:
Originally Posted by GoldenRivet View Post
yes you are right... for realism sake there would be less one hit wonders.

however here is the problem.

You hit a ship and it steams along at 12 knots under escort... your not catching the damned thing.

and when it sails off into the sunset - even if it sinks 3 hours later outside of visual range

YOU DONT GET CREDIT

factos of life but its a bummer.

If you torpedo a ship and its bow digs 25 feet down into the ocean and it is laden with sea water... the bastard ought to slow down i would think.

but thats just me thinking again - frequently gets me into trouble.



i use the same tactic with SH5 as i did with previous editions. Send a spread of two fish at anything over 5,000 grt.

this strategy does not seem to do me much good in SH5.


brf and damage assessment solves this.
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