This is the effect you get when your own deck gun shell explodes on a ship right? If it's the one I think you are talking about, it's my shell hit effect from PE4, which is in Partcilcles.dat. I think I may have added a new material for the debris. You shouldn't need zones.cfg, as the Shell Hit Effect should already be there, if that's the one you are talking about.
If you mean the effect when the ship is doomed and explodes of its own accord, then that will be defined in zones.cfg and the effect itself will be in particles.dat.
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Last edited by Nisgeis; 07-01-10 at 02:43 PM.
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