So its been out a few months now. SH5 has had its shake down cruise. It's been brutalized and glorified in reviews. But mostly brutalized and still leaves many disappointed. So I ask. What's left undone?
Not having it myself and while trying to be an informed buyer I gleaned out what I know of it so far. That is removing all the gripes, wishes, moans and groans I came up with a short list of game breakers. You know the stuff that would make it unplayable as a true sim. That is I looked for answer to; can you do basic navigation, give commands from wherever you're at, dive, turn, come to heading, heading to view and all that stuff. Fire off the fish by imputing information into the TDC, automatic or manual. So after looking into this here is the list as I gather from all of you.
1- No "depth under keel" and "return to course" commands.
(Mod - Command Keys 1.03 )
2- Give orders to your crew without running around the boat
(Mod - Command Keys 1.03 )
3- No UI compass to input heading
(Mod - Command Keys 1.03 , using heading to view)
4- Automatic TDC isn't automatic.
(you can use manual TDC where you have to input the info instead of line up the dots. There is also a mod)
5- Low crew morale stops them from working at all.
(Morale Mod NEW VERSION!)
6- Tubes, whatever i do, my tubes stay open
7- No aiming commands for the guns, I'd like to tell my guys to aim for the waterline, bridge, engines etc, not just in the general direction of the target. And I'd like to be able to order them to STOP firing.
8- The ship recognition manual seems laking
9- WO and crew stay on deck when submerged.
10 - Game saves are broken
11- Observation periscope is raising to full when loading or entering a mission or career.
You can see I found mods that fix numbers 1-5. Maybe you can help identify mods that fix the rest. If so this looks to me as an outstanding subsim. I'm still waiting for them to drop DRM though.