Quote:
Originally Posted by danlisa
Yes, most games on a console won't be as in depth as a PC RTS or simulations, for example, but it's only a matter or time.
I welcome the trend switch from PC to Console, not because of the touted game genres but because it ensures continued existence for the game studios as well as stamping out piracy.
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I would like to agree with you but I've been waiting for the bold bit for about 10 years and so far there's little sign of it. Several PC game development companies have moved away from PC and toward consoles and the result has been a noticable "dumbing down" (sorry) of their games. That said, the console games of these ex-PC developers do tend to have a bit more "je ne sais quoi" to them than the garbage that gets churned out by your typical console development company. And they've certainly enjoyed success!
What I see is the games market heading to a middle ground. A blend of fun and depth that's somewhere between the old stereotypes of "console games" and "PC games". I seriously doubt that we will ever see extremely deep simulation/strategy games for consoles, not least of all because console games are played on the sofa! If the player is sat several metres away from the screen then you can't cram that screen full of the kind of information typically needed in a "deep" simulation/strategy game, no matter what the resolution is. Imagine trying to read your SH3 dials and map, or your Civilization screen, from 2 or 3 metres away! It's not going to work. That said, I think the aforementioned ex-PC game developers have raised the bar in console games and shaken up the market a bit. Their success will not have gone unnoticed by other game developers.