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Old 09-20-05, 05:46 AM   #2
JScones
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Join Date: Apr 2005
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The values appear stored in the [MEDALS_CREW] block of Basic.cfg. When developing the Crew Manager component of SH3 Commander, I had a little bit of a look and found out:

-an EK2 increases experience by 1.25%
-an EK1 increases resilience (appears to be by 1)
-a DK increases morale (haven't worked out by how much though)
-an RK...no idea
-a Front Clasp increases resilience (haven't worked out by how much though)
-a War Badge does nothing
-qualifications...no idea
-promotion increases resilience (haven't worked out by how much though)

I remember asking this forum a while ago if anyone knows the rules - because if someone knows, I would like to know so I can model them in SH3 Commander.
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