Yes, it does use sky shaders, but it also uses a texture. Trust me. The texture is layered over the sky geometry. The texture I am talking about is in .dds format. SHIII and IV did not use .dds, they used .tga formats only as far as I know. I have tried reaper7's replacement sky texture and it does reduce the banding.
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He sank 198,650 tons....who you ask?....Erich Topp, that's who!
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