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Old 06-27-10, 09:03 AM   #5
irish1958
Ocean Warrior
 
Join Date: Apr 2005
Location: Carmel, Indiana
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For the first couple of years in the war, the American torpedoes had a very high failure rate (duds). This was due to the Naval Department of ordinance's failure to test them (they were afraid that if they did, the enemy would learn of the results and develop a counter-measure). In spite of not having tested the torpedoes, the Navy brass refused to believe the sub commanders reports of faulty hits and no testing was done for a couple of years. When finally tested, the found out that the sub commanders were correct: the damn things didn't work.
This is modeled in the game in SHIV.
The German torpedoes had a similar problem with the magnetic exploder, and this is modeled in the game. The BDU issued a directive to not use them until they were fixed and the defective torpedoes were used up.
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