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Old 06-24-10, 10:29 AM   #1823
Arclight
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Join Date: Jun 2008
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Yep. Not sure it will recognize 2.0 though, 1.0 might be max.

In case of invalid value, it will probably default to either 0 (default as far as I know) or 1.0, or throw an error.

* right, I'm not sure about the reasoning behind that value. Might just be to make sure it triggers crit on hit.
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