reducing air traffic in sh4/tmo
Does anyone know of a way of tweeking the game to reduce enemy air traffic? I have asked this before and been told that it IS realistic as it is and that I should read my history. Really guys?! Over 25 air attacks between Tinian and Mindinao? Most of them by Zeros with the final one nearky destroying my sub at a depth 120 feet!?
With all due respect - I don't think so.
I AM using evasion methods, air radar, ect which is why I was 'safely' submerged when I was hit.
Any help wpuld be appreciated.
I am not dissing the game - it's potentially great but as it is it resembles a backyard game of Marco Polo more then a sub sim.
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