One of the things I noticed pre 1.02 was when I had the "Health Bar" on (ok, stop laughing... I just forgot to turn it of on my first patrol) that the "health" of the ship would still reflect damage after the save, but visually it would be fine.
In other words if I had pumped 99 shells into a ship and then saved, it would look fine on the re-load, but still be one shell away from sinking.
Not sure if this is the case post 1.02.
JCC
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