Quote:
Originally Posted by krashkart
I didn't vote as this will likely never come to fruition. A better alternative would be an independent project staffed by a dedicated team, to build a simulator from the keel up. It's being done with 'Danger from the Deep', which has been in development for some time.
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DFTD is crap, sorry for these honest words. Its been a nice idea, but the engine is extremly old fashioned and the team seems to be very small. The progress on this game lasts for over 4 years now. I guess, THIS will never be finished or reach a status of an honorable gameplay.
Anyway. Think big!
As you cant think big, it seems as if many of you are also not able to think in "virtual" scenarios. Let me explain the idea a bit more detailed:
- Community votes/forms a task force, with all needed positions of a working dev-team (graphics, 3d, 2d, coding, administration, etc. - the skills are already available here!)
- The Silent TF™ sets up a concept of how the game should be optimized and enhanced. Together with all community members, of all available communities for the SH-series.
- The idea reaches UBI, (best case: )the TF meets with ubi officials
- (worst case: ) concept needs to be revised, or we meet with AKELLA
- Together with UBI/Akella all ideas are collected and a basis of further cooperation is beeing discussed.
- An official company with legal form is founded. Work is taking place via the net.
- TF collects money, from community members and other shareholders
- The TF gets the SDK (and the code from SH6 or PTBoats) and starts working on...
...WHATEVER YOU WANTED!
This is visionary, this is constructive and this might be a successful way in creating the sim, we ever wanted. With all features we are waiting for since WOLFPACK™ or Silent Service™