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Old 09-17-05, 09:50 PM   #5
Cdre Gibs
Stowaway
 
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I stated that this would be a problem ages ago and was basicaly dissmissed. I made mention then that we as modders had a duty to TRY to keep any mods we made as small as possible.

Its simple, the more textures u have in the tex folder, the longer the game will take to load, also the bigger they are - the longer it will take.

This is why I have, where ever possible, placed textures back into the dat files at the same size as the original texture. Plus I have deleted entirely my low res tex folder ( if u have all the textures the game needs in either dat files or the Tex folder - whats the need for the low res textures ? ).

This also apply's to any skins/textures u have in the SEA folder's. The bigger and the more of them, the slower the game will take to load.

Another thing is, the more units in ur game, the slower it will become at load up (IE: Milkcow mod, HT Mod an so forth.) Now I'm not saying ppl should not run these mods, but that with every mod comes a price. That price is a hit to ur PC in 1 way or another. The most common is a slower Load time.

So again I say, pls to all mod makers, TRY to keep mods as small as possible and where it is possible, replace files, not just add.

But at the end of the day its up to U the user, what u D/L and add, as a MOD will in some way impact on ur PC, as MOD's runs ontop of the original game (as a rule).
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