OK, I've been playing with the Sansal tool...........
1) I can now get my 3D rendering program to import the .obj files that the Sansal tool creates....yaay....I had to use some older "Python Scripts" as they are called.....however I still can't export to .obj within the program (Blender) for some reason...I think this is a problem with Blender (I tried the XSI mod tool and I have
never been able to import an .obj file)
2) OK, now when I'm using the Sansal tool, I do not get any more error messages, but let me describe what is happening:
Quote:
C:\Pack3D>Pack3D I NBB_SaoPaulo.dat 3d\113_NF_Boat_2_catarg.obj
Importing objet: NBB_Revenge_crane
C:\Pack3D>
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Taking Sansal's suggestion, I tried to import a mast from a fishing boat into the spot on the Sao Paulo (which is still really the Revenge) where the crane goes (aft of center).....however, the "NBB_Revenge_crane" message comes up, and when I look in the museum, the crane is still there....
I wonder if some things need to be changed in the .dat file to accomodate new files or something like this....at the very least, I can begin trial and error editing, but it would be great if I could do it visually....I'm fighting against a couple of different things here, but I'm sure I'll get it.....back to experimenting!
-Jeff