Quote:
Originally Posted by shamuboy1
What things should you change in the SH5 files so that the Sunken ships actually land on the bottom of the ocean. It would really be helpful if someone could tell me! Thanks! 
|
Quote:
Originally Posted by The General
Yeah, but in SH3 wrecks sat on the bottom and it worked ok. Besides, in real life, when you were in shallow water, crashing into a wreck was a very real possibility for a Submarine and I would argue that it adds tremendously to the atmosphere to hear the sunken vessel breaking-up on Sonar or even through the hull, if you were close enough. Although based on the same platform, SH5 seems to have taken a step backwards from SH3 & 4 in some ways.
|
Yeah but you guys are not taking everything in to account.
In Sh3 the ocean floor was flat so the colision model was a no brainer, in SHV the terrain is uneven / mountainous so its not really possible to perfect it, when you consider that you have the entire world to model.
Would either of you like to build colision boxes for every single inch of uneven sea bed covering the entire world?

Even if you did, i doubt it is technically possible.
You gotta be realistic.