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Old 09-17-05, 06:27 PM   #63
stljeffbb1
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Join Date: Aug 2005
Location: Wisconsin USA
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OK, now that I read a little more, I understand a little more

Quote:
Quote:
EDIT: In the dat extractor I have found some data referring to coordinate points x y and z in one of the righthand boxes; however, there seems to be no way to modify this data. Has anyone successfully discovered how to use this data to move fixtures?


You need modify the type 4 node that control the position of this object. With my tool you see it , it's a type 4 with the same label as 3d object (type 1)
Ah yes......so it looks like this:

==================
Obj:34
Type: 4/100
id: 7CCEC3BC185E2BFD Label: NBB_Revenge_tir01

size: 66 Position:1767690

==================
Obj:35
Type: 8/0
id: 7CCEC3BC185E2BFD Label: NBB_Revenge_tir01

size: 26 Position:1767768




So, type 4 is the position of the object, and type 8 is the 3d portion?

If this is the case, then we need to hex edit the type 4 object?

The position refers to where it is located in the file....this is helpful for easy finding!

....OK, we will figure this out!

-Jeff

P.S. Position numbers changed from hexadecimal to regular (decimal) numbers

P.P.S. Important, so I'll use larger font.....when using DOS prompt and using list feature ("L") for Pack3D, I suggest ending the command with:

| more (| = "pipe" ...on US keyboards, it is often with the forward slash \)

to make it so you can read all of the objects at human speed!
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