Quote:
Originally Posted by Silverwolf
Well the only thing that changes on the tower is the texture. I use the texture overrides in the unitpart.upc. However in order for the tower to have the same texture as the early or late war I needed two towers each with the correct texture. After some looking though I don't think that your idea is best for this sub just because the UVW mapping for the late war texture needed some heavy modifying so the camo would look right. However I would like to try it for the Seaquest sub that's next on my list. That sub doesn't really have a conning tower so there's no need for the unitparts.upc.
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Wait what? Seaquest? YES
If you need any information or screencaps i have all the episodes.
I think you just made my day!