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Old 06-12-10, 01:38 PM   #11
Madox58
Stowaway
 
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Quote:
Originally Posted by Royale-Adio View Post
Not only that, but Tomi099 had a hard time making a high poly type 7. The game engine just couldn't handle it
It's not the Engines fault.
It will handle higher poly 3D models.
It's the excessive redundancy in SH3.
SH4 suffers from some of the same redundancy.
They just cut up the Campaign files to try and fix the load times.
SH5 uses a much better approach to this problem.
Still not optimized as much as it could be but much better.
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