View Single Post
Old 06-10-10, 11:17 AM   #22
Diopos
Ace of the Deep
 
Join Date: Jul 2008
Location: Athens, the original one.
Posts: 1,226
Downloads: 9
Uploads: 0
Default

Quote:
Originally Posted by Frying Tiger View Post
I've found that before you get an SJ, patrolling submerged gives you a greater detection range at times with the sonar than your visual search. You can then surface and run down the sonar bearing until you pick them up.
Quote:
Originally Posted by Frying Tiger View Post
I've found that before you get an SJ, patrolling submerged gives you a greater detection range at times with the sonar than your visual search. You can then surface and run down the sonar bearing until you pick them up.
As a player of WW2 subsims I confess my sin ... I enjoy the pre-radar era. I like sonar work. I might also add that even in the "radar era" the passive hydrophone may well be the "sensor" of choice under many circumstances.
BUT
I would never drain my batteries to cover a veeery modest area while a good combination of surface patrolling plus some "dips" for sonar work works better (more area actualliy patrolled and your batteries are always full). Whenever I "dip", I keep my speed is 1 kts or less and I do so for less than 15-20 min. Then on the susrface for 1-2 hours then another dip. Actually It is more role playing on my part, as ingame fleetboats seem to behave with a full sonar capacity even while surfaced (something that doesn't feel quite right ).
__________________
- Oh God! They're all over the place! CRASH DIVE!!!
- Ehm... we can't honey. We're in the car right now.
- What?... er right... Doesn't matter! We'll give it a try anyway!
Diopos is offline   Reply With Quote