View Single Post
Old 09-16-05, 05:34 PM   #6
Beery
Admiral
 
Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
Posts: 2,497
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by _alphaBeta_
Haven't seen the uncut version, but I was happy with the amount of character development in the director's cut. Not sure I would want even more. There's still plenty dull moments in the cut - enough for me to get the idea.
I realise that some folks these days think that a lack of constant action only means boredom, but in the olden days we used to have this thing called 'suspense'. It was used as a counterpoint to action and dramatic sequences, to throw them into contrast. It worked nicely to enhance the drama or action, making them more meaningful, and making older, less action-packed movies like 'Raiders of the Lost Ark' much more entertaining than suspense-less movies like 'The Mummy Returns'.

Without suspense you simply don't get the full impact, and if you just throw action sequence after action sequence an audience ends up feeling a bit cheated. A good movie needs to be well-paced, and that doesn't mean that it needs to be fast-paced. But I suppose, these days, it's no use telling people about suspense - you have to see it for yourself, and anyone who has been brought up only on modern action movies and FPS games probably can't understand what it is they're missing. Actually I'm a bit surprised that SH3 fans don't understand how suspense works - sub simulations are pretty much all suspense.
__________________
"More mysterious. Yeah.
I'll just try to think, 'Where the hell's the whiskey?'"
- Bob Harris, Lost in Translation.

"Anyrooad up, ah'll si thi"
- Missen.
Beery is offline   Reply With Quote