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Old 06-07-10, 09:12 PM   #48
Spike88
Ocean Warrior
 
Join Date: Jan 2008
Location: Miami, FL
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Quote:
Originally Posted by Deamon View Post
Hmm, i like this idea the more i think about it!

Sounds like a reasonable way to ballance the game. Actually that is how it was, most would die before they could become a real master. A pitty that the mission spectrum is so small.

I am wondering how much control do you have over the actions ? Is there any way to estimate how difficult an operation will be for a given operative ?

And are they used in a solitary fashion or can you determine how many you assign to a task and that way also influence the risk and quality of the operation ?

If they are like the Assassins and Spies from the other Total War games, their chance of success is shown before you give the go ahead for the command. Ranging from 1 to 100%, it's pretty much of a die roll for anything under 100%.

As for the other question only one can partake in a mission at a time.
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