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Old 06-04-10, 10:32 PM   #300
TheBeast
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Join Date: Jan 2010
Location: Lynnwood, WA
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Quote:
Originally Posted by kylania View Post
That's a problem since a "sound mod" shouldn't really encroach into the territory of a control key mod or u-boat handling mod, but by affecting commands.cfg and torp firing speeds it does just that. Unless the authors are going to spend the time to make sure they work with ever changing versions of various mods, I'm really likely to skip most sound mods. Or if the authors extensively document the changes to those files their mods need.
Portions of the MOD could list required manual editing in the readme.txt detailing steps to edit subject files so people can keep their key bindings ect. and not overwrite other mods.
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