Thread: Oil Slicks
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Old 09-16-05, 04:46 AM   #25
Soviet_Warlord
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Quote:
Originally Posted by Savages_Wolf
Quote:
Originally Posted by Jungman
The zone.cfg file has the 'floatability' data in it to make them stay around longer refer to the 60 seconds time for flooding. Alter them and they may stay much longer on the surface. They seem to be made to sink on their own after 60 seconds. ( Crate float = 30)

There is a entry for the 'Troops' and they disappear even quicker (float = 10). I guess if you change that, you will see the seamen floating around in the water...abit grusome.

If you make the life boat indestructable = true, and change the float value, you can get life boats floating around on the surface also...
Good find jungman,

I notised in the external view that the troops dissapear right when they hit the water or soon after. Kinda funny to see them sinking with life vests on hehe. That would be cool to see life boats on the surface from a torpedoed ship. If the oil slick and other floating objects stayed around longer aswell it would be neat when you use your deck gun to kill a target. That way it dosent look like nothing happend there shortly after Question: Did U boats ever salvage anything from torpedoed ships?

Wolfy
Oh yes, they often picked up fresh food from the ship if the supplies were floating on the surface. However, especially in the later years of the war, it became too dangerous to do so. I don't think it was ever done if the ship managed to send off an SOS because then there would often be aircraft coming....Oh yes, U Boats never did this with ships travelling in convoys :P
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