Quote:
Originally Posted by ddrgn
If I had opinion I would build a super mod around any major sound, interface or graphical mod. Stick to core settings etc and let the user decide some of his own options.
MattDrizzle, did you get my PM?
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...some sound mods need additional files arround, like the SDL file, commands.cfg, some entrys in sim files for maybe a delay in torp fireing, all together fitting for a more realistic chain of command, or are done to work together with other mods and so on...
...so in my eyes, advanced sound mods are important to add, not liked sounds but simulation uncritical ones could of course changed or changed with sounds fitting in the same way.
The most important reason to create a megamod is to pimp the game to a more realistic, playable but of course more immersive expiriance... at least changes and releases should be most effective and efficient, so why excluding grafics and sounds ?