Quote:
Originally Posted by Beery
Large Cargo ships used to be 17,000 tons, but they were reduced to 11,200 tons in the most recent RUb version. The game accesses the data\Sea\NKGN folder to get the tonnage values for this ship. The Museum uses the NKGN_en.log file and the actual game uses the NKGN.cfg file. Open these and you'll see the tonnage value for the ship.
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Yeah - the 11,200 sounds about right for what the recog manual was showing - I remembered it as being 11-12K - and the ship I was attacking definitely had a new look with the big smokestack that I remember seeing on the one biggie I saw back when they were 17K, and the "large cargo" in the recog manual was the only thing that looked remotely like what I was seeing (and I saw it close up on the surface for quite a while as I was gunning it to death, so I don't think it was a case of mistaken identity).
If it happens again, I'll try to remember to take a screen shot
BTW - In my NKGN.cgf file, it's listed as 11,600 displacement. I'm running RUB1.43, with the RUB1.43 patch and the Beery Flotilla 1.44 mods (along with the Funkmod and my mod that uses historic u-boat aces for my officer's faces, neither of which would seem likely to have anything to do with these ship types)