Things that need fixin' in Stock v1.2:
1: Sonar (kind of important in a Submarine Sim). I want the Sonar as functional as it was in SH4, are we going backwards here or what?!
2: Animations, Crew and Keyboard Commands are unfinished. Once I've heard the Watch Officer tell me about his bloody kids, I don't EVER wanna hear about them again.
3: Collision detection. 3D models should never pass through one another. Ships sailing through the countryside and sinking straight through the ocean floor is unacceptable.
4: No Subnets or Mine fields, really?!
5: AI problems including:
a) Aircraft don't attack. I don't care what their apparent orders were in the early War. If you were flying along and saw an enemy Sub attacking a helpless Merchant and you had ammunition, you would do something.
b) Communication between aircraft and surface vessels. If an aircraft spots you, he should alert all nearby surface vessels and vice versa.
c) Escorts need to be launching Starshells (at night) and dropping DC's on the spot they spot a periscope.
7: On again-off again camoflage textures on all vessels.
8: Saves that include the ongoing damage inflicted upon shipping, including the location of ships sunk during that mission. Hell, make 'em present on the map permanently as a badge of honor.
9: Why is the scope automatically going up at the start of a mission or when I click on the Attack scope? I didn't authorise that! It doesn't go up until I say so, clear?!
10: More crew onboard the Sub. Animations exist where a crewman in a top bunk is talking to no one in the bunk below. Or is he just crazy?
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***THE GENERAL***
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