Quote:
Originally Posted by Magnum
In that link all u can see is what I was talking about, the stupid AI u-boot running away and the escort having fun with him. U will never see one AI sub actually attacking an enemy target, they will always dodge it. As I said, I'm doing the Black Pit campaign and there is a LOT of u-boot activity, but none will engage the enemy.. they exist only to give the player the feeling that he is not alone.
Regarding the mods, I agree.. there is a lot of work on the UI, but almost none on the game and AI behaviour. ddrgn had worked on an interesting mod "U-boat Historical Specifications" and "Feared Hunters" that could evolve into a bigger something, similar to TDW work but dealing with the AI and the game mechanics ... maybe he don't have time or enough interest to continue his work...
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UI mods are not bery difficult and are great mods , IA and others are more difficult and the script estructere is not know very well yet.
Soon or later the "easy " mods will reach the limit and modders start to focus on other broken poins of the game.
I remember sh3 and some mods take a lot of time, for example moon reflections , broken in stock game