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Originally Posted by Echolot
In the moment it seems the tubes are not ready for opening by the new knobs after a reloading of the tubes.
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That must have been why mine got "stuck" earlier, I'll test it again to check.
Quote:
It' s also possible firing the eels without opening the tubes? (No delay, no animation for the doors).
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As I understand it if you leave the Realistic setting off, it'll work per normal, we can just open them for kicks if we want to. There is an animation, but it's so quick you usually miss it.