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Old 05-25-10, 05:40 PM   #22
Obltn Strand
Commodore
 
Join Date: Oct 2009
Location: Helsinki, Finland
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Quote:
Originally Posted by h.sie View Post
[AI detection]
Lost contact time=30 ;[min]

This is correct. But if he uses SH3 Commander, this value is overwritten by a random value between 15 and 45 (if I'm informed correctly) each time he launches SH3 via SH3 Commander.

So in his case it would be better to change the values 15 and 45 in the appropriate SH3-Commander config file, I think it is Randomized Events.cfg.

h.sie
Quote:
Originally Posted by JScones View Post
Correct.

Just don't set the value too high as the escorts will lose contact with the convoy they are supposed to be guarding! The SH3Cmdr maximum of 45 minutes takes this into account; they'll keep you pinned down, but they won't meander aimlessly after they break off the attack.

So setting a high value may add "OMG immersion!!!" up front, but it'd become a downer pretty quickly once you find yourself continually attacking unprotected convoys.
This explains why a lone destroyer sometimes stays behind.
Thanks JScones and h.sie. Changed it to 40-45 min. Let's see how it works.
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