Quote:
Originally Posted by bigmammal
I haven't yet bought Dangerous Waters because I don't know if it would give me any drastic differences in play from Sub Command.
Are the submarine models exactly the same just like when they took the game "688I" added a Seawolf and an Akula and called it "Sub Command"?
I realize they added something like 7 other platforms to DW, but if I did get Dangerous Waters, I know me, I'll end up being USS Connecticut everytime (one of my old boats and home state).
Do they model the Jimmy Carter (SSN-23) in this one? She's the odd Seawolf-class ship..
I suppose, just for the sake of gettin' to drive around a Kilo, it's almost worth it... but I'd really like to know if there was any great strides to improve the realism and function of the submarines in the game. :hmm:
Thanks!
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Well shipmate, from a fellow one time bubblehead. It is much improved as far as enjoyment. The platforms are all fun and add the enjoyable chance to see how the other half fares. Very cool to see how the other half lives and dies. I have a new respect for the skimmer pukes and airdale sissies
Also the MP can rock. God save the fools that should come to face a couple subs with 2 or 3 guys with experience manning them. I've also had fun with turning all the auto crews off and playing some SP missions in multistation with some buddies. Hook up to a Teamspeak server and it is like being on the boat with sound powered phones. If I could get someone to tilt my chair back and forth for depth changes I might actually think I was at battlestations