Thread: [REL] Icebergs!
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Old 05-24-10, 04:58 AM   #71
The General
The Old Man
 
Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
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Quote:
Originally Posted by TheBeast View Post
I am starting the Arctic Convoys campaign. The briefing stated that I need to watch Iceberg.

Currently not ruuning this MOD because I havent heard if it is compatible with the 1.2 patch.
Not compatible with 1.2, sorry

The Briefings were written before The Devs realised that they wouldn't have time to implement things like Icebergs, Subnets and Mines into the game. I wish I knew how to fix these things. The Iceberg models don't have any collision detection, they just pass right through land and ships, it doesn't make for a very realistic environment and adding them was supposed to be an improvement . There is also a problem with the Camera going 'Out of Sectors', when near an Iceberg. It's things like this that put you off trying. I suspect this is why we have seen a lull in interest from the Modding Community.

You can probably tell I am a bit disgruntled with SH5 at the moment. I keep encountering bugs while playing the Campaign and it's spoiling my enjoyment. I have heard that there will be no more Patches and probably not another Silent Hunter (with this Dev Team anyway). Perhaps it's time to take a break from Subsims for a while? Besides, the sun is shining
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