Truthfully, i like SH5's " having to walk 2 km of submarine to reach the gun". I think it adds a missing tactical element. The tactical picture when conducting an attack change rapidly, and a real captain couldn't appear at the periscope, and then reappear at the hydrophones like a fart in the wind like you can with the press of a hotkey in SH3/SH4. So you have to plan out your own movements, or anticipate where you might need to place yourself. I kinda like that.
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