Thread: Torpedo Tips...
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Old 05-20-10, 08:24 AM   #10
nemchenk
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In my meagre experience of GWX3 (ahoy there, fellow deck-swab! ) I have to say that the flooding resulting from hits looks about right, but does take a heck of a long time! My two ships sunk in GWX3 were in very rough seas (5-10m waves) yet still took around 1-2 hours to sink.

The first was a Med Cargo hit with an impact torp running at 2m, just aft of the middle of her starbord side. She started listing to starboard almost immediately, but after about 30 minutes of doing ~4 knots like this in these heavy seas, without going down, I decided to put another torp into her, again on the starboard side, a little further forward than the last hit. After that she rolled over and sank after about 10 minutes.

The second was a Passanger/Cargo, again in very rough seas. I fired a spread of two torps, again impact and surface running because of the weather. One hit her right in the bow, the other missed -- too wide a spread! She ploughed on for almost 2 hours, the crew putting out the deck fire in the lashing rain, only to have it start up again several times. Eventually she came to a dead stop and nose-dived to the bottom -- it was only about 40m deep where we were, so she ended up sticking out of the water with her stern in the air, props spinning, explosions going off in her after compartments! After 10 minutes of that she broke up and sank beneath the waves

So, yeah -- it seems to take a long while in GWX3. Especially given the weather, I was expecting my targets to fall apart like wet cardboard
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