Quote:
Originally Posted by Nisgeis
Yes, I'm sure that was fixed by someone... It's to do with there being some extra code that isn't picked up by S3D and whatever it does it smoothes the uniforms out. The smooth uniforms are from 1.5 and the banded ones are from 1.4. TMO used both files and so everything is duplicated twice and for whatever rteson it choses the banded models with the staring fix. Someone posted the exra hex bits that was responsible, but I can't find it. Too long ago now.
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Nisgeis, thanks so much for the tip! After searching with all keywords I could think of I found it buried in this thread:
http://www.subsim.com/radioroom/show...&postcount=112
It was a fix by Captain America. I used a hex editor and fixed the TMO file and it works great now! No weird looking eyes and smooth better looking uniforms! Resurrecting this thread at least solved my problem.