View Single Post
Old 09-13-05, 12:34 PM   #11
LuftWolf
Ocean Warrior
 
Join Date: May 2005
Location: Free New York
Posts: 3,167
Downloads: 2
Uploads: 0
Default

Thank you for your feedback, Oleg and I am glad you are using the mod.

Yes, I am aware that the documentation is a "rough draft." Consider Amizaur's word to be authoritative. In fact, I read the mk46/54 paragraph several times and concluded it was very poorly constructed. On the plus side, all the time that would have gone into polishing the readme went into the mod itself, so I can assure you it's MUCH more polished. That is to say, both Amizaur and I were/are under real time constraints and I wanted to stick close to our announced distribution date, this meant that there are some typos and rough spots in the documentation (sound familiar... now I know why games often come the way they do...). We have already planned v2.01 to clean this up!

Also, Amizaur's comments are directly made to the readme itself not posted from email. I thought it was interesting to have the development be "open source", since we are actively looking for community members to be involved in the process of working to improve DW. Ultimately, the mod reflects the opinions of Amizaur, myself, everyone listed in the readme, and everyone who has posted about DW to Subsim or BFC.
__________________
LW
LuftWolf is offline   Reply With Quote