Quote:
Originally Posted by LGN1
Another annoying aspect of the renown system is that it is independent of the boat you are using. Sinking three ships per patrol in a Type II is very good, but gives you the same renown as sinking three ships in a Type VII.
Starting the war in a Type II and trying to get a VII is quite hard. I guess a commander who did 3-4 successful patrols in a Type II got a Type VII. Assuming that on average you can sink 3 ships with a total of 500 renown per patrol (that's quite hard), you need at least 4 patrols to get a VIIB in GWX (assuming 500 starting renown). So, before you can get a VIIB you have to sink 12 ships. I don't think any commander ever sunk 12 ships in a Type II.
In order to take into account the influence of growing experience, I have re-activated the renown you get for reaching a grid and the objective. Thus, I get some renown just for surviving and the increasing experience.
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You could also complete the 'exams' in training and then you enter the war with much more renown meaning you have to complete fewer successful patrols in a type II.
It seems silly to get this renown just for completing these boring missions, but it makes sense that a commander who was 'top of the class' would be given a more modern boat with longer range, more torpedoes etc ahead of others.