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Old 05-15-10, 07:06 AM   #30
fw66
Torpedoman
 
Join Date: Apr 2008
Location: UK
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Quote:
Originally Posted by LGN1 View Post
Another annoying aspect of the renown system is that it is independent of the boat you are using. Sinking three ships per patrol in a Type II is very good, but gives you the same renown as sinking three ships in a Type VII.

Starting the war in a Type II and trying to get a VII is quite hard. I guess a commander who did 3-4 successful patrols in a Type II got a Type VII. Assuming that on average you can sink 3 ships with a total of 500 renown per patrol (that's quite hard), you need at least 4 patrols to get a VIIB in GWX (assuming 500 starting renown). So, before you can get a VIIB you have to sink 12 ships. I don't think any commander ever sunk 12 ships in a Type II.

In order to take into account the influence of growing experience, I have re-activated the renown you get for reaching a grid and the objective. Thus, I get some renown just for surviving and the increasing experience.

You could also complete the 'exams' in training and then you enter the war with much more renown meaning you have to complete fewer successful patrols in a type II.

It seems silly to get this renown just for completing these boring missions, but it makes sense that a commander who was 'top of the class' would be given a more modern boat with longer range, more torpedoes etc ahead of others.
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