I am confused. You want realistic campaign/traffic layers but superman sonar? If memory serves me right Dick O'Kane in "Clear the Bridge" was thrilled when his patrols had one kill for every 11 days of patrol time, the best in the fleet.
It would seem more realistic to me to have a little more traffic even if not totally realistic and have the actual tools available to boat captains.
If I remember right traffic only spawns when it is within 40 miles of your location so 100 mile sonar would not help. You might try a later start date or with a boat that has radar to increase your detection range.
I tried the RSRD campaign layers but found them to be a little too dry, I agree that with limited play time available it sucks to spend 2 hours a night looking for that one long merchant ship. I have run my last two campaigns with TMO and the TMO More Merchant mod that Ducimus came out with. This seems to be a perfect mix of time to target without giving the impression you are in a stock game shooting gallery.
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