View Single Post
Old 05-08-10, 08:01 PM   #40
reaper7
sim2reality
 
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
Default

Quote:
Originally Posted by Capt Jack Harkness View Post
I have an odd bug of seemingly every tip window being present and overlapping the first time I loaded this mod up and can't find a way to get rid of them...

Oh and if you intend to tweak your periscope mask at all in the future, do you think you could dim down the picture a la TDW's mod? There was a similar mod for SH4 and while it did make submerged night attacks nigh impossible, I did appreciate the realism. On a related note, are the marks on the graticule actually meaningful or just eye candy? O.o
Not sure what you mean, can you post a screenshot. (I know that I have to move the mouseover Tip popups from there current location, as if you mouseover the sub or targets on the TAI map the popup blocks your mouse .

Yes I have Plans to do A Mask for the Periscope (Had them done in an earlier WIP but removed it to get the Green Night Graticule working), Will be creating a new mask for behind the Graticules. Also will be making some colour filters as well.
Yes Graticules Marking are used as in the real deal. Check out ArcLights Periscope Mod Thread he has an explanation and formulas for there use. Will document this in a later release.
Also Graticules on RAOBF work also - But only at 1080P (Or 16:9) resolutions due to cameras.cam file - need to create fix for other resolutions.

Last edited by reaper7; 05-08-10 at 08:16 PM.
reaper7 is offline   Reply With Quote