Quote:
Originally Posted by Dowly
Hmm.. couldn't you have done those ropes with the cloth (or whatsmacallit) modifier? Doesn't it take the mesh and sort of wraps it around another mesh?
Or if 3ds max has constrains like Modo, which allows to do the same but by choosing the right constrain and moving the ropes down and they'll wrap around the balloon.
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I'm sure there is lol, I'm still learning the basics so I just did the simplest, yet probably not easiest, things! I'll have to have a play around see what things do, or what happens when I press that button....